Product Designer · Based in toronto
Hi I’m Julie.
I design digital products that balance clarity, function, and delight — from early concept to polished UI, always rooted in how people actually think and behave.
View my work
Case Studies
03
Document Management
B2B
Information Architecture
Workflow Automation
2023

→
How I work
Every project starts with a question, not a solution. I spend time understanding what users actually need — through interviews, observation, and data — before a single screen is sketched. Good design follows inevitably from deep understanding.
Research & Discovery
User interviews, competitive audits, journey mapping
Concept & Iteration
Sketches, wireframes, rapid prototyping
Visual Design
High-fidelity UI, component systems, motion
Handoff & Growth
Developer collaboration, metrics, iteration
Product Designer · Based in toronto
Hi I’m Julie.
I design digital products that balance clarity, function, and delight — from early concept to polished UI, always rooted in how people actually think and behave.
View my work
Case Studies
03
Document Management
B2B
Information Architecture
Workflow Automation
2023

→
How I work
Every project starts with a question, not a solution. I spend time understanding what users actually need — through interviews, observation, and data — before a single screen is sketched. Good design follows inevitably from deep understanding.
Research & Discovery
User interviews, competitive audits, journey mapping
Concept & Iteration
Sketches, wireframes, rapid prototyping
Visual Design
High-fidelity UI, component systems, motion
Handoff & Growth
Developer collaboration, metrics, iteration
Product Designer · Based in toronto
Hi I’m Julie.
I design digital products that balance clarity, function, and delight — from early concept to polished UI, always rooted in how people actually think and behave.
View my work
Case Studies
01
Advanced Scheduling
B2B
UX Research
Complex Systems
03
Document Management
B2B
Information Architecture
Workflow Automation
How I work
Every project starts with a question, not a solution. I spend time understanding what users actually need — through interviews, observation, and data — before a single screen is sketched. Good design follows inevitably from deep understanding.
Research & Discovery
User interviews, competitive audits, journey mapping
Concept & Iteration
Sketches, wireframes, rapid prototyping
Visual Design
High-fidelity UI, component systems, motion
Handoff & Growth
Developer collaboration, metrics, iteration